Program Requirements
B.A. in Interactive Media
A grade point average of 2.00 is required for all courses taken in residence that may be applied to the major.
Requirements
Interactive Media Core – 13 Credits
- CSCI/DIGC 158 – P4 Intro to Computational Media (3)
- COMM 219 – Design I (3)
- COMM 269 – Web Design (3)
- COMM 322 – COMM Careers Seminar (1)
- DIGC 490 – Senior Project (3)
Perspectives – 15 credits
Cultural
Choose TWO courses from the following group (at least one of the courses must be at the 300 level).
- COMM 367 – Emergent Media and Web Culture (3)
- DIGC 171 – P3 Video Game History (3)
- ENGL 272 – P2 Digital Feminisms (3)
- ENGL 282 – Stories Games Tell (3)
- ENGL 346 – Narrative and New Media (3)
- ENGL 380 – Visual Rhetoric (3)
- ENGL 382 – Digital Literacies (3)
Interactive Art
Choose ONE course from the following group.
- DIGC/ARTS 258 – Intro to Physical Computing (3)
- DIGC/ARTS 259 – P1 VR and Interaction Art (3)
Data
Choose ONE course from the following group.
- DIGC 240 – P4 The Networked World (3)
- DIGC 245 – SQ Visualizing Data (3)
- STAT 160 – P4 Introduction to Data Science (3)
Writing
Choose ONE course from the following group.
- DIGC 275 – Writing for Games (3)
- ENGL 359 – Technical Writing (3)
- ENGL 361 – Writing for New Media (3)
Advanced Production – 6 credits
Choose ONE track (two courses).
- COMM 362 – Interactive Media Design (3) –AND–
COMM 468 – Advanced Web Development (3) - DIGC 271 – Video Game Design I (3) –AND–
DIGC 371 – Video Game Design II (3)
Electives – 9 credits
- AMST/ARTS 201C – P1 Picturing the Past (3)
- ARTS 112D – Digital Art (3)
- ARTS/COMM 236 – Photo I: Art Photography (3)
- ARTS/COMM 336 – Photo II: Media and Documentary (3)
- COMM 231 – Video Storytelling (3)
- COMM 261 – P1 Documentary Film (3)
- COMM 267 – Social Media Management (3)
- COMM 270 – Introduction to Public Relations (3)
- COMM 272 – PRIMA Practicum (1)
- COMM 319 – Design II (3)
- COMM 328 – Cinematography and Editing (3)
- COMM 349 – Media Management and Economics (3)
- COMM 361 – Documentary Production (3)
- COMM 363 – Media Research and Web Analytics (3)
- COMM 449 – Media Entrepreneurship (3)
- CSCI 260 – Introduction to Databases (3)
- CSCI 303 – C Module (1)
- CSCI 304 – Visual BASIC Module (1)
- CSCI 307 – Python Module (1)
- CSCI 355 – Mobile Computing (3)
- CSCI 375 – Programming the World Wide Web (3)
- CSCI 385 – Data Mining (3)
- DIGC 369 – Web Design Practicum (1)
- DIGC 494 - Advanced Field Experience (12)
- EDUC 204 – Educational Technology (3)
- ENGL 218C – P1 Theater and Design (3)
- ENGL/COMM 329 – Film and Television Analysis (3)
- MKTG 415 – Internet Marketing (3)
- STAT 250 – Geographic Information Systems (3)
- STAT 345 – Predictive Analytics (3)
- STAT 355 – Social Network Analysis (3)
- Any DIGC course not already used to meet another requirement in the major
Students may also select as electives any course under the Perspectives areas or Advanced Production not already taken to meet a perspectives or advanced production requirement. In addition, any DIGC courses offered in the course of the academic year which are not included in this list at the time of catalog publication, may be used as elective credit in the major.
Total: 43 credits
Please note that at least 22 credits in the major must be taken at St. John Fisher College.
Inclusive Childhood Education Major with a Liberal Arts Concentration in Interactive Media
Students pursuing teaching certification in inclusive childhood education must declare either a second major or a concentration in a liberal arts field. Either choice results in a Bachelor of Science degree. Inclusive childhood education majors who wish to pursue a dual major with interactive media take all of the major requirements as listed above in addition to meeting all of the inclusive childhood education requirements (49 credits: see Inclusive Childhood Education for details), If an inclusive childhood education major wishes to complete a concentration in interactive media, the media and communication department in conjunction with the education department has outlined the following courses which will meet the New York state requirement for a liberal arts concentration in this field:
- COMM 269 – Web Design (3)
- CSCI/DIGC 158 – P4 Introduction to Computational Media (3)
- DIGC 258 – Introduction to Physical Computing (3)
- DIGC 271 – Video Game Design (3)
- TWO courses chosen from:
- DIGC 171 – P3 Video Game History (3)
- ENGL 272 – P2 Digital Feminisms (3)
- ENGL 282 – Stories Games Tell (3)
- ENGL 346 – Narrative and New Media (3)
- ENGL 380 – Visual Rhetoric (3)
- ENGL 382 – Digital Literacies (3)
- FOUR courses chosen from:
- ARTS 112D – Digital Art (3)
- ARTS/COMM 236 – Photo I: Art Photography (3)
- COMM 219 – Design I (3)
- COMM 231 – Video Storytelling (3)
- COMM 362 – Interactive Media Design (3)
- DIGC 240 – P4 The Networked World (3)
- DIGC/ARTS 259 – P1 VR and Interaction Art (3)
- DIGC 275 – Writing for Games (3)
- DIGC 371 – Video Game Design II (3)
- DIGC 471 – Mobile Game Development (3)
- DIGC 480/481 – Technology and Pedagogy I (2) and Technology and Pedagogy II (1)
- DIGC 490 – Senior Project (3)
- ENGL 218C – P1 Theater and Design (3)
- ENGL 359 – Technical Writing (3)
- ENGL 361 – Writing for New Media (3)
Total: 30 credits